Sage Towers is a multiplayer fantasy survivalcraft where you build towers with alchemy and survive against Elementals using powerful abilities.
What do we have so far?
- Robust building system with interactables like lights and turrets accessible right away.
- Interchangeable ability FPS combat system modified by gear.
- Configurable AI state machine that responds to players and buildings.
- Survival and RPG mechanics, RPG stats provide meaningful change.
- Handcrafted world map with 4k textures and a day night cycle.
- Adjustable rule set for thing like PvP, loot dropping, and other modifiers.
- Open world harvesting with enemies and points of interest strewn about.
- Working network backend with dedicated servers allowing for LAN and player hosting.
- Simple questing system and pvp ranking that we are currently testing.
What do we plan on adding?
- More tower defense mechanics and expansion of building system.
- Server wide events that require the whole server working together to unlock.
- Player generated content, skins, models, decorations integration.
- Procedural dungeons, hand crafted raids, and world bosses.
- Titles, Achievements, and Mounts along with PvP events and/or battleground.
Check out the game roadmap here
Who is making it?
Sage Towers is a “GAMES AS A SERVICE” also known as the metaverse. Designed, developed, and produced so far by the two person gamestudio Amazastrophic, all in our free time over 6 years. We are urgently looking to raise capital; our goal is to hire people who share a similar vision for the future of gaming in the metaverse so we can scale our framework to new heights.